Champs: Battlegrounds Wiki
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Revenant
Revenant
Race:
Undead
Tier:
2
Class:
Tank, Fighter
Health:
415
Starting Energy:
2.25
Energy Regen:
1.1
Physical Defense:
25
Magic Defense:
30
Tech Defense:
0
Movement:
3

With its cold stare and icy armor, this member of the Undead is an intimidating force on the battlefield.

Adorned with a regenerating belt of lethal ice shards, the Revenant is poised to take down opposing squads' most powerful champs at anytime. Deploying a crippling frost to its enemies, his attacks double in strength, shattering opponents with its deadly attacks.


Previous Tier[ | ]

Shade

Abilities[ | ]

Basic Attack
Basic Attack
Energy: 3
Damage: 70
Type: Magic
Range: 1

Description/Tips
The Revenant thrusts an ice shard toward an opponent.

Frost Nova
Frost Nova
Energy: 4
Damage: 70
Type: Magic, AoE, Debuff, Frost
Range: 1

Description/Tips
The Revenant releases the ice shards around its waist, hitting the enemies around it and chilling them.

  • Affects adjacent enemies, not diagonal ones.
  • Units hit by this attack are frosted, a debuff that lasts until the unit dies.
  • Frosted units take double damage from frost attacks, and are frozen in place if hit with 2 frost attacks.
Telenova
Telenova
Energy: 5
Damage: 30
Type: Magic, Frost
Range: 3

Description/Tips
Using dark magic, the Revenant teleports to a spot on the battlefield and lets loose a quick burst of ice.

  • Cannot teleport onto a unit.
  • Units hit by this attack are frosted, a debuff that lasts until the unit dies.
  • Frosted units take double damage from frost attacks, and are frozen in place if hit with 2 frost attacks.
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