Champs: Battlegrounds Wiki
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Alchemist
Alchemist
Race:
Human
Tier:
2
Class:
Nuker, Debuffer
Health:
280
Starting Energy:
2.25
Energy Regen:
1
Physical Defense:
15
Magic Defense:
5
Tech Defense:
28
Movement:
2

The Alchemist has abandoned his pursuits to transform metals into gold and instead brews malignant concoctions to destroy his enemies. Hurling flasks of acid, the Alchemist spreads a deadly poison on anyone who crosses him.

Forgoing mines for grenades, he is able to use different grenades for different effects, ensuring that his mere presence dissuades enemies from clustering. Use the Alchemist when you have other fire damage dealers on the squad, as his debuff helps maximize their damage.

Previous Tier[ | ]

Tinker

Abilities[ | ]

Basic Attack
Basic Attack
Energy: 3
Damage: 60
Type: Tech
Range: 3

Description/Tips
The Alchemist lobs a flask that spills acid on opponents.

Oil Burst
Oil Burst
Energy: 4
Type: Debuff, AoE
Range: 3

Description/Tips
The Alchemist throws a vial of oil, covering the tile (or opponent) it hits with the slick substance.

  • If tile is empty grenade will explode after .5 ticks, spreading oil to all adjacent enemies.
Ubernade
Ubernade
Energy: 5
Damage: 125
Type: Tech, Fire
Range: 3

Description/Tips
Throw a fire grenade, dealing damage to all nearby Champs.

  • Ignites Oil Burst.
  • If tile is empty, Ubernade will explode after .5 ticks, dealing damage and igniting oil to all adjacent enemies.
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