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Wilder

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Wilder
Wilder.jpg
Race:
Chibbet
Tier:
1
Class:
Controller
Health:
325
Starting Energy:
1.8
Energy Regen:
1.1
Physical Defense:
5
Magic Defense:
5
Tech Defense:
5
Movement:
3

The Wilder scurries around the battleground tossing giant seeds at his enemies and planting weeds that ensnare anyone foolish enough to step on them.

This brave Chibbet sneaks across enemy lines to learn enemy weaknesses, allowing more powerful allies to wreak havoc on their opposing Champs.

Available Specializations[edit | edit source]

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Abilities[edit | edit source]

Basic Attack
Basic Attack.png
Energy: 3
Damage: 55
Type: Tech
Range: 3

Description/Tips
The Wilder throws a large seed at the enemy with surprisingly strength.

Spy
Spy.png
Energy: 4
Damage: N/A
Type: Debuff, Line
Heal: N/A
Range: 3 line.
Duration: 3 ticks.

Description/Tips
The Wilder knows how to spot weaknesses in the enemy. It finds these weak spots and lets its allies know where to attack. Spot weaknesses to amplify damage taken by target(s) by 30%.

  • Affected units take 30% more damage.
  • Ability hits all enemies in a 3 tile line from Wilder.
Weed
Weed.png
Energy: 5
Damage: 40
Type: Tech
Range: 2

Description/Tips
The Wilder plants a quick-growing seed in the ground, which sprouts into a mass of thorny weeds that tangle any unfortunate unit caught in it.Plant weed on a square. Champs caught by weed lose energy and take damage.

  • Deals damage every .5 ticks
  • Drains unit's energy upon entering.
  • Weed has 2HP, 1HP lost on attack, regardless of strength of the attack.