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Settler

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Settler
Settler.jpg
Race:
Chibbet
Tier:
1
Class:
Tank
Health:
380
Starting Energy:
3
Energy Regen:
1.1
Physical Defense:
15
Magic Defense:
5
Tech Defense:
5
Movement:
3

Armed with some liquid courage, this Chibbet is not afraid to go toe-to-toe with even the most fearsome of champs.

Preferring to spend its time before battles imbibing on spirits, the Settler becomes oblivious to the pain brought on by his enemy’s attacks while harnessing his anger to attack with little regard of who or what it is in his way. The Settler’s main goal is to win the fight as quickly as possible, so he can go back to doing what he loves most: drinking.

Available Specializations[edit | edit source]

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Abilities[edit | edit source]

Basic Attack
Basic Attack.png
Energy: 3
Damage: 60
Type: Physical
Range: 1

Description/Tips
Bean the enemy with the Settler’s gourd.

Swig
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Energy: 4
Damage: N/A
Type: Heal, Buff
Heal: 24/tick
Range: Self
Duration: 10 ticks

Description/Tips
The Settler can't resist a quick drink even in the midst of battle. Indulging increases its defenses and heals the Settler over time.

  • Increases physical, magic, and tech damage by 15.
Drunken Charge
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Energy: 5
Damage: 100
Type: Physical
Range: 3 Line

Description/Tips
Drunk with power and ale, the Settler charges ahead with reckless abandon, headbutting the first enemy he comes into contact with.

  • Damage increases by 25% per square traveled.