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Invoker

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Invoker
Invoker.jpg
Race:
Human
Tier:
2
Class:
Nuker. Supporter
Health:
290
Starting Energy:
1.8
Energy Regen:
0.95
Physical Defense:
7
Magic Defense:
30
Tech Defense:
7
Movement:
2

The Invoker is a rebel that has little respect for her conjurer brethren. As a former Apprentice, this unit felt betrayed when her fellow Apprentices stole her teddy bear and used it as target practice for their fireballs. Such an atrocity caused a rage inside the Invoker that it allowed her power over lightning and water.

In battle, the Invoker can channel her rage and call down a fierce bolt of lightning on her opponent. She can also enact revenge by taking an enemy's magical strengths (or an ally's debilitations, since she's not totally cold-hearted) and scattering it to the winds, gaining power as she does so. Vengeance has never tasted so sweet.

Previous Tier[edit | edit source]

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Abilities[edit | edit source]

Basic Attack
Basic Attack.png
Energy: 3
Damage: 55
Type: Magic
Range: 2

Description/Tips
The Invoker punches with charge of electricity on her fists.

Call Lightning
Call Lightning.png
Energy: 4
Damage: 75
Type: Magic
Range: 4

Description/Tips
Calls lightning down to electrify a foe.

Cleanse
Cleanse.png
Energy: 5
Range: 3

Description/Tips
The Invoker channels lighting into her hands, sucking any buffs/debuffs off of the chosen unit, gaining power if successful.

  • Removes status effects from any unit, except Ghoul/Corruptor stacks.
  • Max of 3 charges.
  • Charges removed when Call Lightning is used.