Squire
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Race:
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Human
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Tier:
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1
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Class:
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Tank, Controller
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Health:
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415
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Starting Energy:
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3.5
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Energy Regen:
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1
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Physical Defense:
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25
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Magic Defense:
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10
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Tech Defense:
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10
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Movement:
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3
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Armed with short swords and shields, Squires run headfirst into the fray; their ability to push back an enemy helps them secure the invaluable high ground, and when they can’t quite reach their foes, they’re adept at finding suitable-sized rocks and launching them with deadly accuracy. Don’t let their lack of experience fool you--they’re deadly with their swords.
Key to any beginning army, your Squires are best on the front line, protecting your more fragile units from harm.
Available Upgrades[ | ]
Abilities[ | ]
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Description/Tips |
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Description/Tips
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