Bandit

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Bandit
Bandit.jpg
Race:
Human
Tier:
2
Class:
Ranged
Health:
330
Starting Energy:
3.25
Energy Regen:
1
Physical Defense:
18
Magic Defense:
9
Tech Defense:
9
Movement:
3

The Bandit is, essentially, a grown up version of the vagabond; with a new weapon, new abilities and the same sized shirt…

Trading in her slingshot for a lethal pistol, the Bandit is capable of damaging multiple enemies with a single shot. Instead of simply dodging an enemy’s strike she has learned to reflect their basic attacks, while shielding herself from their more powerful assaults.


Previous Tier[edit | edit source]

Vagabond.png

Abilities[edit | edit source]

Basic Attack
Basic Attack.png
Energy: 3
Damage: 75
Type: Physical
Range: 2

Description/Tips
The Bandit fires a quick shot from her gun.

Reflect
Reflect.png
Energy: 4
Damage: N/A
Type: Buff
Heal: N/A
Range: Self
Duration: Lasts until receiving basic attack or death.

Description/Tips
Puts up a semi-magical shield, remembering what happens to her. When she fires a shot, she is able to repay an enemy for all the damage she suffered while the shield was up.Shields for 30 of each defense. Upon basic attack, returns damage and destroys shield.

  • Adds 30 to Physical, Magic, and Tech defense.
  • Damage returned is equivalent to basic attacks against Bandit.
Penetrating shot
Penetrating shot.png
Energy: 5
Damage: 130
Type: Physical, Line
Range: 3

Description/Tips
The Bandit loads her gun with a specially made, piercing bullet. Once she takes aim, she fires with enough power to blast through multiple opponents.

  • Damage decreases by 25% for each enemy Penetrating Shot passes through.